Struct TPC_ShoulderJob
Implements
IJobChunk
Inherited Members
ValueType.Equals(Object)
ValueType.GetHashCode()
ValueType.ToString()
Object.Equals(Object, Object)
Object.GetType()
Object.ReferenceEquals(Object, Object)
Namespace: DOTS_TPC
Assembly: DOTS-TPC.dll
Syntax
[BurstCompile]
public struct TPC_ShoulderJob : IJobChunk
Fields
TPC_ControllerOptions_WriteHandle
Declaration
public ComponentTypeHandle<TPC_ControllerOptions> TPC_ControllerOptions_WriteHandle
Field Value
Type | Description |
---|---|
ComponentTypeHandle<TPC_ControllerOptions> |
TPC_Input_Shoulder_ReadHandle
Declaration
[ReadOnly]
public ComponentTypeHandle<TPC_Input_Shoulder> TPC_Input_Shoulder_ReadHandle
Field Value
Type | Description |
---|---|
ComponentTypeHandle<TPC_Input_Shoulder> |
TPC_ShoulderOptions_ReadHandle
Declaration
[ReadOnly]
public ComponentTypeHandle<TPC_ShoulderOptions> TPC_ShoulderOptions_ReadHandle
Field Value
Type | Description |
---|---|
ComponentTypeHandle<TPC_ShoulderOptions> |
Methods
Execute(in ArchetypeChunk, Int32, Boolean, in v128)
Declaration
public void Execute(in ArchetypeChunk chunk, int unfilteredChunkIndex, bool useEnabledMask, in v128 chunkEnabledMask)
Parameters
Type | Name | Description |
---|---|---|
ArchetypeChunk | chunk | |
Int32 | unfilteredChunkIndex | |
Boolean | useEnabledMask | |
v128 | chunkEnabledMask |
Implements
Unity.Entities.IJobChunk